Make your way out to the hallway again, where you'll face another licker. Gun them down as best you can or use a grenade, but note that you can't back up too far because of the damaged hot water heater billowing steam behind you. Be sure you've collected everything from the lower floors of the RPD, because once you blow up the wall, you can't return.Īs soon as you blow the wall, you'll face a flood of zombies. Combine it with the Battery to make a Detonator that'll allow you to blow a hole in the Shower Room wall and advance. Return to the Shower Room and pick up the Electronic Device from the wall. Don't skip the Charlie Doll in the back of the Safety Deposit Room, up on a shelf. Check the back left corner of the room, up on the shelf, to discover a Charlie Doll. Retrieve the Battery, some assault rifle ammo, and a grenade from the lockers there's also a green herb in the back corner of the room. In the Safety Deposit Room, use the panel to open up lockers 104, 106, and 109. A flash grenade will also knock out its ability to hear, so you can reposition or lay down some damage without it tracking you as easily. Keep your distance as best you can and dump assault rifle ammo into it. You'll face the licker that's been stalking you-it's fast and aggressive, and likes to leap toward you with its attacks. Go back downstairs to the Safety Deposit Room. On the bench you'll find the Note to a Friend file. You'll find another locker with a dial lock, this one using the code CAP, which you might have seen on a whiteboard as you went through Operations. Shower Roomĭuck into the Shower Room as you head toward the S.T.A.R.S. Note that a new zombie will be waiting for you on the way to the second floor, though. There's also a locker with a dial lock here open it with the code DCM (again, from Resident Evil 2 Remake) for some more assault rifle ammo. Beside the zombie body you'll find a key examine it to reveal it's the Safety Deposit Key. Take the stairs up, but continue to the third floor. Check the lockers for assault rifle ammo and a red herb. Inside, find a typewriter and Item Box, as well as the Internal Memo file (which includes the safe combination for the West Office). You'll need to get past a zombie to get there. The safe in the West Office has the same combination as in Resident Evil 2, and the same reward: a Hip Pouch.Ĭontinue to the Dark Room, which is a safe room in this game as well as in Resident Evil 2 Remake. The code here is the same as in Resident Evil 2 Remake-if you want the code, hover over to see it: left 9, right 15, left 7. In the small office on one side, find some more handgun bullets and a safe. There's also a red herb in this room, some handgun bullets, some assault rifle bullets in one of the lockers, and the Sept. Inside the West Office, there's another ID Storage Box, which houses the Assault Rifle Scope upgrade. Check down the north hallway on your left to find a box you can destroy, which holds a first aid spray. Outside in the room with the vending machine, you'll face more zombies, and they'll easily overwhelm you if you're not careful, so be prepared to retreat to put some doors between you and them. Grab the flash grenade from beside the podium and the Assault Rifle Ammo on the table in the next room. Watch out for zombies one will round a corner ahead of you, another will break in a window, and a third will come through the door of Operations as you approach. Leave through the door ahead and follow the hallway around to the Operations Room. ID Card to open the locked storage box and get some assault rifle ammo. In Reception, check the couch on the left for the ID Card Security Protocols file. Look at the wall on the left to see a Charlie Doll just hanging out. If you go up to the second floor, hang a right and head down to the end of the walkway to find handgun ammo. Up the small stairs and in the center of the room is a green herb you can grab. If you played Resident Evil 2 Remake, you'll recognize the RPD main hall and remember there's a typewriter and Item Box right up front. Up the stairs on the far side you'll find handgun ammo in a wooden crate and a red herb. After you're done, turn around and go back toward the cemetery, then turn right and take the stair down to find a door you can enter. He takes a lot of ammo to kill, but it's worth it to bring him down-it'll get you the S.T.A.R.S. You'll encounter Brad Vickers as you approach the police station. Resident Evil 3 Remake Walkthrough Part 3: RPD And Clocktower Plaza Raccoon City Police Station Part 2: Sewers, Demolition Site, Gun Shop.Note: This walkthrough covers Resident Evil 3 Remake for the Assisted, Standard, and Hardcore difficulties on Nightmare and Inferno difficulty, enemy encounters and item locations are remixed. Now Playing: Resident Evil 3 Video Review By clicking 'enter', you agree to GameSpot's
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